Akeela jumps in and attacks and trips the giant and Will moves in and hits the redcap. Tryptic moves in and attacks the redcap as well. Mórrígan attempts to use Dominate Person on the redcap (I wonder why it failed 😑). The battle continues with the hill giant quickly being defeated. The redcap carves a swath of destruction but is defeated shortly.
The party looks around the room and sees the statue of Koriah.
As the party looks around with Mórrígan standing just outside of the room a wave of magic passes over everyone in the room as a MEDUSA appears.
Mórrígan immediately averts her gaze but not before seeing Jazeem, Wil, and Akeela turn to stone. The Medusa quickly beats Tryptic into submission forcing Mórrígan to flee back to the lighthouse where Casamir awaits.
Mórrígan gets just enough XP to level giving her access to a few higher level spells
She rests and works a plan of attack to save her friends. The next morning she prepares her spells (including echolocation), turns invisible, and returns to try to take down the Medusa.
The battle commenced with Mórrígan casting Hold Person and Ice Storm. While she managed to start whittling her down, the Medusa casts some healing spells on herself (ugh, she's a cleric). The battle went down until Mórrígan was almost out of magic finishing the Medusa with her Arcanist acid jet ability.
She breaks enchantments on the party and heals Tryptic using her mending cantrip. They return to Casamir. They rest. Koriah tells the story about fighting her way in and being attacked by the Medusa. She produces the Doomsday key.
The party returns to attempt to get past the doomsday door. They are hit with a variation of the maze spell. They were removed from conventional reality and had to succeed at an intelligence check to get through. The party manages to eventually succeed after almost succumbing to ability damage.
Mórrígan figures out that a combination is required to bypass the lock.
They return to Casamir for restorations.
They return to the lock and Wil attempts the combination that was on the bookmark.
The door opens and leads to a steep stairway going down to a pair of double doors.
They push the doors open into a room with broken wine casks.
Mórrígan gets just enough XP to level giving her access to a few higher level spells
She rests and works a plan of attack to save her friends. The next morning she prepares her spells (including echolocation), turns invisible, and returns to try to take down the Medusa.
The battle commenced with Mórrígan casting Hold Person and Ice Storm. While she managed to start whittling her down, the Medusa casts some healing spells on herself (ugh, she's a cleric). The battle went down until Mórrígan was almost out of magic finishing the Medusa with her Arcanist acid jet ability.
She breaks enchantments on the party and heals Tryptic using her mending cantrip. They return to Casamir. They rest. Koriah tells the story about fighting her way in and being attacked by the Medusa. She produces the Doomsday key.
The party returns to attempt to get past the doomsday door. They are hit with a variation of the maze spell. They were removed from conventional reality and had to succeed at an intelligence check to get through. The party manages to eventually succeed after almost succumbing to ability damage.
Mórrígan figures out that a combination is required to bypass the lock.
They return to Casamir for restorations.
They return to the lock and Wil attempts the combination that was on the bookmark.
The door opens and leads to a steep stairway going down to a pair of double doors.
They push the doors open into a room with broken wine casks.