The tengu,
SOS and I finished talking to the ranger about the various sleestak tribes in
the area. After that it's about dinner time so we go back to the Rusty Dragon
Inn to have dinner. The tengu eats quickly and then goes to talk to Amiko about
the previous priest of the Sovereign Host. I stay at the inn and enjoy my meal
while SOS goes to have a chat about necromancy with the owner of the Feathered
Serpent. The shopkeeper gives him a book that is supposedly a journal written
by a girl about her experiences with vampires.
When the tengu returns, he suggests we may want to speak with Father
Zantos, seeking more information about the early life of Father Azakian, the
previous priest (whose body was stolen from his tomb under the temple.) So we
all go to the temple.
Father
Zantos is pretty forthcoming about the life of Father Azakian, as least as much
as he knows of it. Aside from serving during the wars, the Father also was for
a time an adventurer, and after retiring from that life he used his money and influence
to help found the temple in Sandpoint and to give back to the community as much
as possible. Father Azakian was killed when the temple mysteriously burned
down, which was assumed to be some weird accident since no one could figure out
how the fire started. The temple mostly used continual light spells not candles
or lanterns for lighting. So we think his death is certainly suspicious. We
also asked about his former adventuring group friends and discovered that the
ranger was one of them. The ranger arrived at the temple about this time,
having found out that Azakian's body was stolen during the raid on Sandpoint.
She confirmed what Father Zantos said about Azakian's adventuring days. She
also suggested a couple of places nearby where we could look for the missing
sleestak tribesmen and the “pinkskin” who may be in charge.
After this
meeting was over, we all went back to the inn to rest for the night. SOS
decided to study the book he got at the Feathered Serpent while the rest of us
were sleeping. In the morning, while the tengu and I were eating, he discussed
some of what he inferred from the book and suggested that maybe vampires would
be attracted to the girls' school in town. The tengu and I have doubts as to
the accuracy of the tome he received from the shopkeeper and suggest he may
want to get a second source material for further study.
While we
are finishing up our meal, a member of the inn's staff comes over to the tengu
and asks him for help. Amiko seems to have left rather suddenly in the night
and left behind a note in her language. The tengu reads it, and he seems
alarmed. We quickly go upstairs to Amiko's room and try to find out what
happened. Her bed was not slept in and her pack is gone. The tengu says,
according to the note she left, she went to meet her half-brother at her
father's glassworks because he said their father was behind or involved in the
sleestak attack and the theft of the priest's body. After assuring the halfling
woman that we will find Amiko we take off to the glassworks.
When we get
to the glassworks, it is closed and the doors are locked. While we are trying
to get in, a young local girl comes up and starts asking a lot of questions. I
divert the girl and keep her occupied while the tengu climbs up to the roof and
enters the showroom through one of the skylights. I get back about the time he
unbars the door to let us in. We check the front room for snything suspicious
but everything looks OK, so the tengu listens at the two doors. He doesn't hear
anything unusual so he opens them to have a look. There are two hallways, one
short and one long. We take the long one find evidence that things are not OK
at the glassworks. There's blood on the wall and seems like some critters have
been about because there's poop on the floor as well. And it doesn't smell very
good either.
First door
we get to, SOS decides to go through. Good thing it's really loud in here (the
furnaces for the glass blowers are still running), because we find a group of
sleestak and they don't notice us come in. There's also an elf or half-elf
here, farther back in the room.
First, SOS
casts an illusion on the far wall to make the door look like it's in a place it
isn't. Then the tengu creates water in one of the furnaces, causing a big cloud
of steam to fill part of the room. I run up to the closest sleestak and attack
it. The tengu comes up too and we manage to kill it. SOS casts a sleep spell
into the cloud of steam to try to put some of the sleestak out of the fight.
The rest of
them now know there's something going on in the far end of the room and one of
them steps out of the cloud to see whats going on. He yells before we can get
to him. Then the cloud dissipates and we can see that SOS managed to put 2 of
the sleestak to sleep but the rest are still up. The tengu runs toward the
closest ones and starts attacking. SOS casts a magic missile at the elf and
does a little damage, but also unfortunately gets his attention. I'm too slow
to get there before he yells, then LEAPS across the room at SOS and starts
attacking him. He stuns SOS before anyone can get over there to help. The tengu
has his hands full with about 3 of the sleestak, so I kill the one closest to
me and turn back around to help. 4 more lizards come through the door at the
far end of the room. The elf hits SOS so fast and hard, he's unconscious before
I can get there, but I do manage to do some damage on the guy when I can. The
tengu casts some kind of weird stoneskin spell and comes over to help deal with
the elf, since it's pretty obvious now he's the one in charge. He is really
insulting to the tengu, but together we do enough damage to render him
unconscious and then mop up the rest of the minions. Some of them get away, but
it was funny watching them run into a wall where they thought the door was!
After the
fight, the tengu gets SOS healed up, and I search the bodies, and disarm the
elf. Got a ring and a potion off of him, in addition to a flute, a book, a bow
and arrows, a set of thieve's tools (MW) and some pouches of gold dust and silver
dust and 10 platinum coins! After the prisoner was secured, in a humiliating
posture (according to the tengu), we explored the glassworks further. There was
a recently built wall at the far end of the furnace room, so we broke it down
and went down the stairs that were revealed. There's a lot of tunnels down
here, but we're looking for Amiko so we don't search the long hallways. Instead
we find a place that used to be bricked up on both ends, and she's in one of
the rooms in that section. She's pretty beat up, tied and gagged, and
unconscious, but we get her healed and awake and after speaking with her for a
short time about what happened, took her back to the inn so she could rest. She
said her half-brother, Suto, lured her there to try to convince her to join
him, and she doesn't know where her father is. She's horrified by the fact her
brother is involved in the attack and is working with the sleestak.
We took
Suto to the sheriff's office and had him locked away, with a warning to the
sheriff to be extra careful with guarding him because of his skill. Then we
went to report to the priest. The book we got off Suto had some very
interesting information in it, including plans of another upcoming attack, that
there is a succubus involved (Suto's her lover) and she is also apparently the
daughter of the former priest, Azakian. The sheriff is going to try to get to
Stormreach quickly enough to bring in some reinforcements to protect the town.
We're staying to try to make some plans to hinder the attack.
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