After narrowly surviving the events at the tower, the adventurers embarked on a perilous trek back to the train. Their path was plagued with crumbling buildings, treacherous terrain, and relentless hordes of ghouls. Exhausted but determined, they reached the train and delivered the horn to Uncle Jonathan.
Unfortunately, Sabrina, Dahl, London, and Audrey Rose all fell ill with ghoul fever. Thankfully, London was able to cure the entire group. After a debriefing with Uncle Jonathan and Erix, the party prepared to continue their journey.
Audrey Rose requested that London learn Restoration by morning, intending to question the enchanted painting about the mysterious book. She and Uncle Jonathan began cataloging the artwork recovered from the tower. Meanwhile, Zita attempted to bond with the Warforged, hoping it would imprint on her. Sabrina went to sleep, London gnawed on a shoe, Dahl scanned the train with Detect Magic before heading to the weapons cart, and Bosley examined the mysterious titan.
Zita and Sabrina observed the location where they had first acquired the weapons cart. A nearby warehouse glowed with unnaturally bright light. Then came a deafening roar. Alarmed, Audrey Rose urged Uncle Jonathan to accelerate the train. He hurried to the front cart to assess the situation.
Sabrina climbed atop the train to investigate. In the distance, she spotted a fast-approaching light—revealed to be a monstrous train-like creature, crawling on countless centipede legs with a gaping, tooth-filled maw. She hurried to the rear cart and tried to disengage it. Casting Glitterdust, she exposed a massive glowing eye on the front of the creature. It lunged and bit off half the train, pausing to chew.
In a frenzy of chaotic improvisation, the group used black powder, a ballista, and a storage cart in a makeshift trap. The resulting explosion bought them precious time, and the adventurers left the wreckage behind. They took shifts watching from the rear of the train. During London’s watch, the creature reappeared. Zita fired the ballista, striking the creature’s front car.
Sabrina proposed a bold plan: destroy the conductor stones beneath the tracks to slow the pursuing monster. Audrey Rose convinced Uncle Jonathan to stop the train. In ten frantic minutes, they dug up 30 to 40 feet of stones. It worked. The creature never reappeared, and the party finally reached Braelin safely.
The next morning, they debriefed with The Dead Man, Charlie. Dahl recounted their harrowing experience, and Charlie asked whether they had encountered any of the green worms seen in the Mournlands. They had not.
Barnsworth distributed their accumulated messages. London subscribed to the local newspaper. Later, three well-groomed young men—Barnsworth’s nephews Tar (a House Kunderrack bookkeeper), Elain (a sleep-deprived university student), and Jerrain (a muscular House Cannith apprentice)—brought food to the group. Their appearance and behavior suggested Barnsworth was attempting some matchmaking. Sabrina suspected as much.
Audrey Rose chatted with Elain about becoming an alchemist. The group settled into Braelin life, enjoying weeks of celebration, shopping for magical items, and brewing alchemical potions.
One morning, Sabrina arrived at breakfast completely plastered, having spent the last three days in Velvet—the dragon-themed red-light district. She brought extravagant gifts: a gem-encrusted collar for London (100 gp), a fine perfume for Zita (300 gp), and a bottle of luxury wine for Audrey Rose (300 gp).
Audrey Rose raised the topic of the Medani offer. Initially hesitant, Zita was swayed by the revelation that the Medani seal would grant them access to noble circles. The group agreed to meet the Baron to negotiate the price, hoping their recent fame would give them leverage.
Shortly after, Audrey Rose and Dahl received an invitation from Jamey Rook, a mystery writer, for lunch at Beef Hooked, a restaurant in the Grayflood shipyard district. Audrey Rose asked Zita to tail them in disguise, just in case. London, meanwhile, was distracted by the sound of sweeping. Curious, he followed it to two ratfolk: Purchase and Daz. After a brief exchange, London purchased their lunch—an artisanal pastrami sandwich—and took a glorious nap.
Elsewhere, Bosley discovered Vlatex, a bustling cafĂ© and tea shop in Goblin Town. Its sign read (in Goblin), “You want coffee, maybe you get coffee, maybe you get punched in face.” The seven-foot-tall bugbear Vlatex, impressed by the agency’s exploits, offered to buy rare cultural artifacts from Darguun. Bosley gained a new contact.
Back at the agency, Zita prepared for her undercover assignment with lipstick and disguise help from Dahl. Audrey Rose consulted Sabrina about Beef Hooked. At the restaurant, Jamey—modestly dressed but stylish—invited Audrey Rose and Dahl to lunch, hoping to base characters in her next novel on them. She saw through Zita’s disguise, but the meeting ended peacefully, albeit strangely: they neither asked many questions nor paid any fee. Zita remained suspicious. Audrey Rose explained that Dahl simply wanted to talk.
A few nights later, as Zita left the agency, she began to float—an experience she found oddly unimportant. She drifted above the Fallen district and spotted Madam Kerrington’s house, surrounded by tents and shanties. A rainbow-colored wooly mammoth flew circles above it. Inside, the house was in ruins. In the sitting room, the autowriter sat idle, and a couch had been overturned. Zita inserted paper into the autowriter. It began to scribble: Help, help, help—and drew a familiar key.
Beneath the couch, she found a disturbing figure: Lady Kerrington’s body, but with a hideous hag’s face adorned with orange horns.
Trouble was stirring once again.
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