Monday, December 26, 2016

Shattered Star - Shards of Sin - Episode 5 - They had it comin.....

The party wanders down the non-aggressive stairs. They enter a large room with empty burial niches. Suddenly, they are attacked by giant ants. The party barely defeats them.

At this point, the party becomes fatigued and needs to find a place to rest. The night goes by without incident.

The next day the party continues on and passes through the room where the burial niches are. They dig in through the ant mounds and find a secret door. They enter a small room full of webs. They are greeted by a giant Black Widow spider which they defeat VERY quickly. There are two secret doors, but they bypass them for now.

The party continues on.

They hear a high pitched voice that beckons them forward. They meet a small creature that talks to them. It's blue with a large nose and big eyes. Wil identifies it as a mite. It is wearing a crown. It tells them that he has a quest for which he will give a diamond. He calls himself King Tsuga. They are to return his "Sleeping crown" to him from "Clicky-legs". The party assents and wanders back down the hall.

They return to the room where they fought the ants and continue the original passage. Eventually, they enter a room full of mites and spiders. They very quickly start taking out the mites, and the remaining mites flee.

The party continues and finds a cell lockup. Will starts to investigate when they are attacked by more spiders and mites. They quickly defeat them.

The party resumes looking and investigating. They eventually find an ancient torture chamber. Will continues looking into the disused cells. One of the cells contains a sinspawn. It is unable to break through. Morrigan kills it through the door with repeated acid splash.

The party encounters an iron door which they open and look inside. There is another room but with a passage extending to the left. The party follows that passage. They pass through a guard barracks, but it has long collapsed into ruin.

They eventually find themselves in a damp natural grotto. Will figures that with number of stairs they have gone down that they are well underground at this point. They find another statue of the woman with the ransur, Zelasnist.

They locate a secret door. They open it and suddenly Morrigan is sent flying through the air straight up. Above is a Cavefisher that is pulling her up. They manage to kill it. They find the satchel on it's leg that King Tsuga wanted. Inside is a bracer which they realise is King Tsugas "Night Crown". They return to Tsuga.

They suprise him and he sets his guards on them. They handily defeat the mites. They look through the room and find a small silver statue of Nyarlathotep.

Morrigan focuses on the shard and senses they are going the right way. They return to the grotto area. They find themselves being attacked by brown and yellow skeletons.  They quickly deal with the skeletons.

They continue exploring. They come across a room that looks like an ancient disused kitchen area. Inside one of the oven areas is a swarm of centipedes. They barely manage to deal with them.

As they finish a mite, sneezes and enters the room. It screams and runs away. They return to the Paradox room and rest.

Monday, November 28, 2016

Shattered Star - Shards of Sin - Episode 4 - Stupid NCSoft (I'm still bitter)

They enter the area and end at a ledge and see a platform held by 4 thick ropes. There is another arch that looks over the water. There are ropes that attach to the ceiling that let you swing to the platform. Jazeem swings over the platform and sees a hatch in the ceiling above him. He opens the hatch and a ladder slides down. He throws the rope back and climbs the ladder. At the top is a crawlway that leads to another hatch. He opens it and drops down to another hallway.

Morrigan also swings over and follows Jazeem. Wil manages to get across with Akeela and follows. The walls bear murals with strangely dressed priests. The party believes they are burial niches. They continue to an oblong room that appears to be empty. The passage continues to the right. They continue.

They hear a loud clanging and Wil notices he has tripped an alarm. He grabs the bell and rings it yelling, "I'M COMING FOR YOU!" Morrigan gives Wil an odd look at this point. In the next room there are two tower girls. The fight commences.

The party makes short work of the Tower Girls in the room, although one flees. On the wall is a stone demon face dribbling water. It radiates a magical aura which Morrigan identifies as a replenishing fountain.

The continue down the hallway, encounter a fork they go right. The find a few items along with an urn full of coins and a crate with a bronze statue in it. They collect the items. They backtrack.

The other path has stairs leading down. They continue. AND ARE ATTACKED! Three Tower Girls are in front of them with 2 donkey-rats (snicker). Wil is entangled in a tanglefoot bag. They eventually manage to defeat them.

However, they are attacked again with a similar group + 1 Wererat. They manage to defeat the Tower girls. They continue. In the next room, they see a statue. Morrigan thinks it's familiar but can't place it. They also find a Harrow Deck. They continue.

The continue on eventually finding another statue of the woman which Morrigan recognizes as Alaznist one of the Lords of Dust.

They continue looking. Morrigan tries to locate again using the shard. Although the signal is weak, they think they are going the right way.

They finally enter a large room with 2 large doors made out of some kind of metal with a motif of "eyes". There is a puzzle on the door that they quickly solve.

Before going through they look in the other doors. They are attacked by another were rat. The battle is joined by 2 donkey rats. They manage to defeat them. They recover a cache of loot. They look around and find a skeleton with armor and a rapier. It has a pendant on it that gives a +5 competence bonus to appraise checks, grows warm near illusion magic, and allows one identify a day which Morrigan takes.

Fantastic example of a giant amoeba (stupid f'ing NCSoft)
They go through the double doors and there is a passage heading off. They go through the passage. In one of the rooms is a pond of green scum. Jazeem investigates and a creature in the liquid attacks him.

Two weird amorphous creatures come out of the water with Jazeem and the battle commences. They quickly defeat the creatures and continue.

They get to another room. The room is littered with dessicated fish carcasses and bodies. There is webbing and there is a pool of water. The group is again attacked - this time by 2 giant spiders.

They quickly defeat the spiders and continue. Morrigan finds an id clasp on one of the carcasses. It is the body of "Veddy Paymer" who used to live in the Greywash district. The party backtracks.

Monday, November 14, 2016

Shattered Star - Shards of Sin - Episode 3 - Trumping the Tower Girls

Mórrígan and Talia were unconscious. Akela, Wil and Jazeem started chasing the snake through the pipe. Wil and Akela catch up to the serpent creature but he manages to outpace them. Jazeem falls behind. They close, but Akela sees a SQUIRREL and starts running faster. Wil also gets past the snake. Jazeem and Akela try to corner the snake. It attempts to slither away, but not before Jazeem manages to take a few swings at it. Wil waits at the far end of the tunnel waiting for the snake. The snake belches an odor at Jazeem and Akela. Jazeem manages to defeat the goblin snake. Wil returns. Wil throws the artifact in a bag, get the rest of them and stop at an inn to rest and clean up. The next morning, they return to the Pathway Society.

Sheila greets them and asks for an update. Wil starts becoming blatantly anti-social. She provides a scarlet blue stone and connects it to the artifact. They merge. Wil snaps out of it. Shiela explains that the artifact comes from the age of demons. It is a portion of what was called "The Shatter Star of Zin". This is the shard of pride. If you carry it, you can cast major image 1/day, get a +2 insight bonus vs illusions and +2 insight bonus to all skill checks. Furthermore, it gives a +2 bonus to intelligence and knowledge of history. They give it to Mórrígan. The Shattered Star is a device that was created during the age of demons by the leader of the Lords of Dust named Zin. At the time the item was known as the Sihedron - a 7 pointed star. Each point was made of a different magical material. Zin broke the item apart and each of the 7 Lords of Dust took one. Since that time, the Shards haven't been reassembled. Assembled, it is a powerful defensive artifact. This artifact would be of immeasurable benefit to whichever country owned it. Shiela suggests that the group acquire the parts. Because the group is unknown, they could pursue this quest undercover.

Mórrígan focuses and gets a vision. She sees Sharn as if she was flying above the city circling into the southern point of the city she sees the cranes loading goods into the ships and she sees some enormous stone pilings leaning into the water. She describes it and Wil thinks it sounds like the "irespan" - a portion of the city that long long pre-dates Sharn. She also notes it centered on a particular piling with a carved bird motif on it - vaguely like vultures in parts. Wil says this piling it called "The Crow".  Sheila provides the party with Cure Light Wounds potions.

Mórrígan indicates that the magic ring they have is a ring of feather fall. The party leaves and sells off items.

The next morning, the party sees Talia in the infirmary. She says that she found it when the Tower Girls moved into "The Crow" (we are wondering, because that is supposed to be where the next one is).  The Tower Girls used the passageways out in the pilings as a place to hold up. One day, Talia found a secret door with a skeleton holding the artifact. She took it and got corrupted. She got some local thugs to help her and start to set up a gang to try to "take over the world".  She warns us that the leader of the Tower Girls is a wererat. She also warns that there are "Donkey Rats" there.

The party leaves and goes out to "The Crow" via rowboat. The pilings tower over them. We find a place to dock where there are 3 other rowboats. They enter. There is evidence that people have set up camp here before. They bring the rowboats in and start exploring.

They stop at a landing with some stone boxes and yellow dust, but find nothing of interest. They continue up.

The next level is a hall with murals. Mórrígan notes that the murals depict the Irespan before it collapsed. Mórrígan studies the murals for later. However, Wil hears a noise. Wil looks over and sees something comes up the staircase. He calls out and draws an arrow. Nothing happens. He and Akela go and look at the staircase leading up, but nothing is there. However, there are marks indicating a large rat has recently passed.

The party continues up the stairs.   They enter a room with a large table where they see a wererat and two minions to attack. Battle commences. They quickly defeat the wererat and her minions.

They search the rooms. They find a camp with some meat cooking. They also find another room with more murals, but these are faded.  They continue searching and find themselves at the top of the arch where they entered (above where the rowboats were).

Monday, October 31, 2016

Shattered Star - Shards of Sin - Episode 2

(Sorry, no notes from first session where we fought some imps that came out of a Paradox Box in the City of Sharn)

Standard Disclaimer: These were written during the session and without any real spelling/grammar check. Sentence fragments, poor verb tense, and shifting POV are the rule and not the exception. Further, if I didn't hear it, it didn't get written down.

Bob - GM

Will  - Human Hunter - Eric
Jazeem - Suli Monk - Jim
Mórrígan - Teifling Arcanist - Russell

Shiela Heidemarch and Koriah Azmeren ask the party to go and look for Natalia Venkaskerskin. She is supposed to be an informant and recover an artifact for Sheila but has recently gone quiet. We have to find her and a demonic artifact. She had employed a Kobold named the amazing Zagratheen who works as a fortune teller down in the waterfront district of Greyflood.

Shiela gives us some information about Sharn. She says that Natalia could have been captured by cultists or working with a gang. Morrigan indicates that there are Cultists in the under city who worship demon princes that may have captured Natalia. Shiela offers the party 500 GP/person to recover the artifact and another 500 if they can return Natalia alive.

The party leaves and walks down to Greyflood to find Zagratheen.

We find the tent in the docks and enter. There is a Kobold (who has a terrible cough and discoloration). We immediately realize he is a "pesch" addict. Jazeem offers a garnet to pay him for information about Natalia. He says that she hasn't been heard from by Sharn's gangs. However, many people have been "vanishing" around the dock district. He suspects that she may be one of them. Zagratheen says that Natalia was a member of the Tower Girls and they may know something. However, she is not in good standing with them. Apparently, Natalia was being "erratic" before disappearance. She started being reckless (mouthing off - and even trying to "bite" members).

Other gangs are looking for her also, possibly for scoring points with the Tower Girls.

The party goes to the City Watch for more information "The Arbensore". We finally get to talk to "Kassidy" on the watch. She is obviously tired and has been very busy. They are aware of Natalia and that she runs with Tower Girls. However, Natalia has vanished.  She doesn't have information as to where the Tower Girls are currently based. However, she does know that they are at odds with the WreckWash boys and that they'd moved to a Warehouse owned by Fenster The Blight. He might know something.

Morrigan asks about the disappearances. Kassidy doesn't answer. Will indicates that we are "Freelance mercs" and would be willing to help.  She points out that the majority of those who vanished have been found. She also points out that the watch doesn't know much about what would have happened to Natalia.

We stay the night at a flophouse.

We arrive at the Warehouse which has a sign "Leev a gift and wate owtside".  Morrigan leaves a garnet.

A very emaciated man walks out and looks at the offering. He is pleased. He claims to know where Natalia is but demands more. We give him a whetstone and convince him it's valuable. Natalia is avoiding the tower girls. He also gives the location of a warehouse that she is hanging around at. He says he doesn't know where the Tower Girls are currently based. He says that "blue dwarvies" are making people disappear.  They capture people and lead them off. Will thinks those are "Derro".

We head to the other warehouse. It's a mildewed run down building. Will convinces Jazeem that "werehouses" were used to hold were creatures.

We try to enter the building when 2 people step out and talk to Jazeem and Morrigan. They threaten to beat the heroes up if they don't leave.  A fight ensues. Morrigan calls out to Will who then rushes into the battle. The party quickly defeats them.

We look in the building. The building's floor has rotted and there is a stinking pool in the room being fed by leaking sewer pipes. There is a door in the room along with a ladder that leads up. Jazeem starts climbing the ladder but realises that it will probably break apart. Jazeem crosses the wooden plank to the door.

At that moment, the party is attacked by 4 small creatures coming out of the sewer pipes. The party manages to defeat the horrible creatures.

Jazeem climbed up and opened the door to find another room with a pool of muck in it as well.

Will crosses and another of the small creatures appear in the other room and fires a crossbow. The bolt takes Will down immediately. Morrigan attempts to cross to assist but falls into the (first) pool. Jazeem engages.

Jazeem manages to defeat it.

They decide to take Will for help as neither can revive him. They go back to Sgt. Kassidy. She leads them to a barracks. She pours a potion down his throat and he is healed.

They return to the warehouse and explore. They find more rooms with muck. They are again attacked. During the battle a woman appears who uses a magic item to conjure a wall of flame. She yells for us to surrender and worship her.

Jazeem walks through the wall of fire towards Natalya. He is unaffected. The battle continues.

During the battle, Morrigan falls unconscious. Jazeem defeats her.

Aquila (Wil's wolf) starts barking madly. Jazeem sees a serpent crawl into the pipe with the item.