Monday, August 24, 2009

Odds and ends

It turns out I still have friends who obsessively play WoW. Furthermore, it seems that there are heavy changes to the game coming in the next expansion. So, I'm going to give it another spin while I wait for Champions to come out. It is possible, I may keep up two accounts, but I don't know. I guess we will see who is playing what.

Blasting through Champions has been quite fun, and I do enjoy it, but I think the first iteration may be a bit rocky for a few people. I guess we will see - and I hope it gets polished up enough to grab more people.

I HAVE AN OFFICE AGAIN! All of my D&D books are on shelves in my private sanctuary, the walls are painted, pictures are on the wall. There is still a little ways to go (adding white boards, painting touch up, and such), but I now have a "Fortress of Privacy" to relax and work in.

*Raises Blended Iced Mocha in Toast*

Cheers! Have a great week!

Wednesday, August 19, 2009

Meetings this week - no posts

Sorry folks...

I'll post again as soon as I can.

Monday, August 17, 2009


FINALLY, I can start telling you what I think of the Champions Online Beta, now that the NDA has been lifted and we are in Open Beta. I'm going to start a series of posts telling what I think about what in Champions so you can make an informed decision WHEN you buy it.

I'll try to write as much as I can...


First Impressions!

I won't discuss the "look" part of character creation beyond just - remember how cool it was in City of Heroes? It's even BETTER.

Nope, I'm going to talk about the mechanics.

First of all, you will notice that you don't have "classes" like in other games. I rather like this because it hits home that you are a "superhero" not a "healer/tank/rogue/etc". You can either select a specific powerset which starts off with a basic attack that 'builds end' and a stronger attack that 'uses end' (more on this later). However, you CAN mix and match your abilities: imagine shooting to build end then running up and punching the bad guy for a lot of damage! Yes, you can do it and have a viable combo. My "might" (think Super strength) could hurl FIREBALLS if she wanted.

The next thing is that you can choose your "Origin". In this case, your origin describes your initial distributions of "stats". When I started, "Prodigy" was the only option, but there are reported to be others.

After creation, you are delivered to the tutorial where you need to save the city from alien attack. Yeah, they start on the LARGE scale.

Unlike City of Heroes, the missions are NOT instanced. Instead they work more like World of Warcraft/Warhammer Online in that you run around a shared world for most of your missions.

Judging from the leveling speed, I'm betting they are going to do the same thing Blizzard did with World of Warcraft and provide a patch every year or so with a large level increase. THIS is speculation on my part. Actually, as I further think about it, I suspect this is very likely as there are certain areas which seem to be tailor made for "adding stuff" in the implementation: Crafting origins, transition from tutorial to main game world, etc.

The User-Interface and mechanics feel somewhat similar to World of Warcraft. You click on your opponent and you will automatically attack while working in other abilities.

However, you also need to pay attention to your opponent as you have the ability to (and will NEED to) block incoming attacks. Blocking neutralizes a great deal of incoming damage, but you can't attack when blocking.

Another unusual mechanic is the ability to "pick up" items and throw them. Yes, Rachael was able to run and pick up a large rock someone was trapped under and then THROW it at an enemy mob!

Aggro distance is more sensible than in Warhammer: Age of Reckoning. In WAR, I often found myself standing right next to a mob and not drawing aggro. This broke a lot of verisimilitude for me. Champions aggro feels very similar to that of City of Heroes. One last thing, you don't have the "Invulnerable Rubber Band" that WoW has where you fight a mob, they pursue you, until they reach some point and run back to their starting point and are invulnerable during that running.

What do I think?

So far, I REALLY like this game. I felt like I was playing a "powerful" hero right from the get go. The animation was fast paced and comic-book-y. The world allows for a great deal of creativity in character creation and fight solving.

I'm thinking that The Divine Miss Rachael Storm WILL live again in Millenium City.

Friday, August 14, 2009

Never Gonna Give Your Teen Spirit up

The really scary part...this kinda works....

Wednesday, August 12, 2009

What is a bridge-tap?

A Bridge Tap

Its also something which if you have a 324 ft. long one will turn your U-Verse Broadband to crap...

As of today, I still have one, and I've requested it be removed 3 times (third time was yesterday).

If I still have one on Friday, I may need to drop AT&T U-Verse and go back to Time-Warner.

Are you listening AT&T?

Immediately after posting this, someone came out to deal with the noise on the line. This appears to have improved the connection. However, they will be coming out again either later this week, or early next week to dig a pit to remove the "Bridge Tap".

Bud Lite

People are just now figuring this out?

So a guy decides he wants to find out what is in Budweiser. So he pours a can of it into a beaker and gives it to a friend of his that works in a chemistry lab. One week later, the chemist comes back and says....

"I'm sorry, but your horse had diabetes."

Monday, August 10, 2009

Friday, August 7, 2009

More office space

The time that I start assembling my new "man-cave" is approaching. Thankfully, I've discovered some UBER NEAT things that I can work into the design of the office.

The two main things are Rust-O-Leum products.

1. Dry Erase Paint! Remember when I talked previously about getting a couple of huge white boards for my office? To heck with that! I may just make an ENTIRE WALL a white board! I'll never be short of a scratch pad. As the website says...

      Rust-Oleum Dry Erase Paint is a smooth, hard finish that creates a unique white writeable-erasable surface. Once dry, simply use any dry erase markers to draw or write messages and then erase! Application is easy and it has minimal odor making it safe to use indoors. Ideal for use on interior surfaces such as drywall, masonite, wood, cement, metal.
Cool, huh? Now, if I could only put magnets on the walls like on a fridge...OH WAIT! I CAN!

2. Magnetic primer! Yep, I can just paint this stuff on, and then stick a magnet on the wall. Very nice way to keep up a note without using tape! And yes, it's safe for electronics!

      Rust-Oleum Specialty Magnetic latex primer is a dark gray colored base coat that allows you to create a surface that attracts magnets almost anywhere. Can be applied to wood, metal, masonry, drywall, and plaster. Create a fun and unexpected way to hang notes, photos and more.

Wednesday, August 5, 2009

Like the format?

I figured out how to alter the template to allow me to post widescreen stuffs that won't break my blog. The trick was to change the "width" tags from pixels to percent!

Tuesday, August 4, 2009


In the style of the band "White Stripes" - CNR!

Don't mess with Charles Nelson Riley!

Monday, August 3, 2009

Happy Birthday

To my trophy Fiancee!